﻿using System;
using System.Collections.Generic;
using System.Text;

namespace HangameAuto02
{
    /// <summary>
    /// values for possible modifier keys
    /// </summary>
    [FlagsAttribute]
    public enum ModifierKeys
    {
        MOD_ALT = 0x0001,
        MOD_CONTROL = 0x0002,
        MOD_SHIFT = 0x0004,
        MOD_WIN = 0x0008
    }

    public enum GameKind
    {
        Poker7,Baduk,Highlow,MatPoker
    }
}
